Hello, Neighbor comes back with the help of tinyBuild

Hello, Neighbor is an upcoming stealth based thriller game developed by the people over at Dynamic Pixels, creators of My Om Nom an android and iOS game, this would be the developers first none mobile title.

Dynamic Pixels first introduced Hello, Neighbors through a Kickstarter campaign back in 2015 that had only received $12,809 of its $100,000 goal. Dynamic Pixels was then picked up by publisher tinyBuild Games, who have funded other projects in the past with similar situations.

Hello, Neighbor boasts a sophisticated AI that is able to quote “gather information about the player’s actions, decisions, and movements” this opens a wide variety of gameplay opportunities that allows the player and the A.I. to react realistically to the movements of one another.

The primary objective of the game is to sneak into your neighbors barricaded basement to reveal his secrets. Hello, Neighbor will engage the player and require them to intelligently place traps and use unique tactics to fight against an A.I. that is equally as capable.

For example, if the player frequently enters through the front door, in their next attempt the door may be locked and a bear trap may be waiting on the other side. This means that no two playthroughs will be the same and will constantly require the player to evolve their tactics and methods to account for the A.I.’s ability to quickly adapt to any situation.

Hello, Neighbor is currently set for a Summer 2017 release date but will be opening a Public Alpha test soon, if you’d like to sign up for that then here you go.

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