Watch Dogs building up the hype

Bringing you back to June 2012, leading up to the most anticipated event in the gaming industry. Where all developers and publishers scramble and set out to show off their new products and new games in the best light for the up-coming year and for the future of games themselves. After the Opening of E3 2012 and the first in the big publishers, Microsoft’s press conference then EA’s press conference it was time for Ubisoft to take to the main stage.

After showing off many new brilliant, unique and innovative games, from the likes of Assassins Creed 3, Spinter Cell: Black List, Far Cry 3 and many more titles that spark interest of any gamer. In the mists of the Ubisoft E3 2012 press conference they announced even more unique and highly interesting game that for me and most of the people at E3 2012 stole the whole show. I can only mean ‘Watch Dogs‘ or by its prefix ‘Watch_Dogs’.

When Ubisoft’s press conference was in its adultescence it was time to show what the future held for Ubisoft and its stand alone titles. Which can only mean if it is holding secrets with a stand alone game, it will be something special and definitely something new.

The beginning and lead up to the trailer and the demo was to be frank, a stroke of genius, brilliance and outstanding induction trailer and then demo. Which show just how this new extremely unique styled game 2 years in development by Ubisoft Montreal, with additional work by Ubisoft Reflections. Watch Dogs proposed futuristic and an interactive environment where practically everything was in the hands of the player.

The concept of a pure free-roam playing environment as well as being able to interact with technology around them is every gamers and hackers dream. The design behind the game being just that, a hackers environment where everything is accessible via a cell phone in the palm of the players hand.

This concept and design that Ubisoft have developed is possibly one the best imaginative plots they have created. The Ubisoft press conference of Watch Dogs can bee seen bellow along with the whole press conference from Ubisoft.

This is just to show how Ubisoft panned and scheduled their press conference around the announcements of new and eye catching games. Along with good stage presences that you will notice throughout.

Watch Dogs sparked my inner most curiosity and interest for just how amazing it presented itself and the unique plot and gameplay style it held. I seriously could not keep my eyes away from the screen and neither could my friends or family who also watched the press conference. The plot behind Watch Dogs is complex and is done in amazing detail along with almost certainly secrets within Ubisoft studios developing the game.

The plot line and story is as follows:

Watch Dogs is built around the concept of information warfare, data being interconnected, and the world’s increasing use of technology this questioning who exactly runs the computers they depend on.

The game is set in an alternate reality version of Chicago, Illinois, which is one of many cities to feature a supercomputer known as a ‘CTOS’ or Central Operating System.

The system controls almost every piece of technology in the city, and contains information on all of the city’s residents and activities which can be used for various purposes.

In the game’s universe, the Northeast blackout of 2003 was found to be caused by a hacker, prompting the development of CTOS.

The game will follow an anti-hero named Aiden Pearce, a highly skilled hacker described as a person who uses both fists and wits.

The gameplay demo shown at E3 depicted Aiden’s attempt to assassinate a media mogul named Joseph DeMarco, who had been wrongly acquitted on charges of murder.

That to me instantly gives you a gaming chill to how brilliant a concept for a very unique game can come out of the mist from none other than the Ubisoft studios chain. Make your own decision on what you gather from the plot of Watch Dogs, but also think how how much this game can evolve itself just by being the player. The gameplay on the other hand bring about the most excitement to any gamer who wants a long lived game title.

A free-roam with extensive and endless enjoyment with everything in and around the environment in a technical playground is the dream. Watch Dogs gameplay is by far radical to the industry, along with unique features and the promise of ultimate next generation graphics and play style on not just he PC but also XBOX360 and PlayStation3. It has set the bar high and up to now is making itself look like it can do just what it set out to do and more. The gameplay is as follows :

The main gameplay mechanic of Watch Dogs is the use of hacking and surveillance. The game’s protagonist Aiden Pearce (voiced by Noam Jenkins) can use any device tied to the city’s central operating system (CTOS) as a weapon against it.

During the gameplay demonstration, Aiden is seen jamming cellphones to serve as a distraction as he enters a vanity art exhibit, tapping a phone call to retrieve information about his target, and manipulating traffic lights to cause a large pileup designed to trap the target and his bodyguards.

The player can also access information from the ctOS on the NPCs they encounter, including information on demographics, health, and their probability of violence. Combat utilizes a combination of stealth components and free-running, along with the mechanics of a cover-based third-person shooter.

The E3 demo also demonstrated co-op play, as focus shifted to a second character above Pearce, on higher buildings, referred to as ‘Bixxel_44’ which is controlled by another player who is following Aiden’s successful killing of his target, and is given orders to protect Aiden by intercepting the police trying to catch him; and then fled the place using fluid parkour-like moves.

That last part is the reason behind why I’m mostly excited and anticipated this game. The thought of a story single player game also being interacted and controlled by other outside sources who are also other players blows my mind. It adds endless possibilities to how a story could play out, the ending to that story, many different ways to go about playing the game and other players stopping your pre-determined strategies. All that interested me and I surely hope it does you as well. Here are the Watch Dogs Introduction trailer and the Game Demo from E3 2012, which you can find bellow.

After the major success of Watch Dogs stealing the show of E3 2012 many people went after the developers for more information about just what they saw and what to expect from the game in the future. IGN got an exclusive interview with the producer of Watch Dogs and also an exclusive gameplay demo that was done behind closed doors.

It showed more the brilliance of Watch Dogs and the amount of interactivity and freedom the player/s have in the game, the different ways to go about playing each given mission. Those videos can be found bellow for your interest.

If you had a keen eye and a sense of curiosity you would have saw the QR code on a person head in the art exhibit. Being the detective I like to think I am I put it into my QR code reader and was taken to a website named ‘dotconnexion‘.

Click the link to go see the website for yourself if your curiosity is taken. There is also a pre-version of the website which can be seen in the video bellow.

You now know the amount of information that I have been able to find and it was a lot of information with less screenshots and videos as I would have liked. I hope you have enjoyed reading this article on Watch Dogs and I will definitely watch out and look for updates for this game and send them your way.

Live Long, Game Hard.

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